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authormatheus20337 <149222182+matheus20337@users.noreply.github.com>2025-08-16 20:32:15 +0000
committerGitHub <noreply@github.com>2025-08-16 20:32:15 +0000
commit7f6f4df85368a328ce69fb0b244a706b7dbfc6aa (patch)
tree26961e5c63e87c5d1c17422cdf6ab4493b2d8f55 /scripts/Enemy.cs
parente159be9bbbf005785bd2d60af8b5c3df608f28b2 (diff)
parentb05cfd5577884d1a398dbb226e2082af5fe8f8fa (diff)
Merge pull request #1 from Simplesmente-O-Grupo/Matheus
Sistema de turnos
Diffstat (limited to 'scripts/Enemy.cs')
-rw-r--r--scripts/Enemy.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/scripts/Enemy.cs b/scripts/Enemy.cs
new file mode 100644
index 0000000..52eb27f
--- /dev/null
+++ b/scripts/Enemy.cs
@@ -0,0 +1,10 @@
+using Godot;
+using System;
+
+public partial class Enemy : Actor {
+ public override void performAction() {
+ Walk(Vector2I.Right);
+
+ GD.Print("Energy after walking: " + Energy);
+ }
+}