summaryrefslogtreecommitdiff
path: root/scripts/Enemy.cs
blob: 52eb27f46a544d26ed269d82f4dea273f64ef316 (plain)
1
2
3
4
5
6
7
8
9
10
using Godot;
using System;

public partial class Enemy : Actor {
	public override void performAction() {
		Walk(Vector2I.Right);

		GD.Print("Energy after walking: " + Energy);
	}
}