diff options
| author | matheus20337 <149222182+matheus20337@users.noreply.github.com> | 2025-08-16 20:32:15 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-08-16 20:32:15 +0000 |
| commit | 7f6f4df85368a328ce69fb0b244a706b7dbfc6aa (patch) | |
| tree | 26961e5c63e87c5d1c17422cdf6ab4493b2d8f55 | |
| parent | e159be9bbbf005785bd2d60af8b5c3df608f28b2 (diff) | |
| parent | b05cfd5577884d1a398dbb226e2082af5fe8f8fa (diff) | |
Merge pull request #1 from Simplesmente-O-Grupo/Matheus
Sistema de turnos
| -rw-r--r-- | assets/sprites/character.png | bin | 0 -> 277 bytes | |||
| -rw-r--r-- | assets/sprites/character.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/skeleton.png | bin | 0 -> 215 bytes | |||
| -rw-r--r-- | assets/sprites/skeleton.png.import | 34 | ||||
| -rw-r--r-- | assets/sprites/skeleton.pxo | bin | 0 -> 838 bytes | |||
| -rw-r--r-- | assets/sprites/tilemap.png | bin | 0 -> 397 bytes | |||
| -rw-r--r-- | assets/sprites/tilemap.png.import | 34 | ||||
| -rw-r--r-- | assets/test_tileset.tres | 14 | ||||
| -rw-r--r-- | project.godot | 35 | ||||
| -rw-r--r-- | projeto-fantasia.csproj | 7 | ||||
| -rw-r--r-- | projeto-fantasia.sln | 19 | ||||
| -rw-r--r-- | scenes/character.tscn | 12 | ||||
| -rw-r--r-- | scenes/skeleton.tscn | 8 | ||||
| -rw-r--r-- | scenes/test_map.tscn | 29 | ||||
| -rw-r--r-- | scenes/turn_manager.tscn | 6 | ||||
| -rw-r--r-- | scripts/Actor.cs | 35 | ||||
| -rw-r--r-- | scripts/Actor.cs.uid | 1 | ||||
| -rw-r--r-- | scripts/Character.cs | 51 | ||||
| -rw-r--r-- | scripts/Character.cs.uid | 1 | ||||
| -rw-r--r-- | scripts/DungeonLevel.cs | 18 | ||||
| -rw-r--r-- | scripts/DungeonLevel.cs.uid | 1 | ||||
| -rw-r--r-- | scripts/Enemy.cs | 10 | ||||
| -rw-r--r-- | scripts/Enemy.cs.uid | 1 | ||||
| -rw-r--r-- | scripts/TurnManager.cs | 61 | ||||
| -rw-r--r-- | scripts/TurnManager.cs.uid | 1 |
25 files changed, 411 insertions, 1 deletions
diff --git a/assets/sprites/character.png b/assets/sprites/character.png Binary files differnew file mode 100644 index 0000000..184119a --- /dev/null +++ b/assets/sprites/character.png diff --git a/assets/sprites/character.png.import b/assets/sprites/character.png.import new file mode 100644 index 0000000..81e46a6 --- /dev/null +++ b/assets/sprites/character.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwky8qc2y602k" +path="res://.godot/imported/character.png-529a34c9bb84961fe0878b6df0db59b4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/character.png" +dest_files=["res://.godot/imported/character.png-529a34c9bb84961fe0878b6df0db59b4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/skeleton.png b/assets/sprites/skeleton.png Binary files differnew file mode 100644 index 0000000..224afc6 --- /dev/null +++ b/assets/sprites/skeleton.png diff --git a/assets/sprites/skeleton.png.import b/assets/sprites/skeleton.png.import new file mode 100644 index 0000000..4b41cb3 --- /dev/null +++ b/assets/sprites/skeleton.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dh5sgjdwkps88" +path="res://.godot/imported/skeleton.png-3c82138048422abf990547c960b9a428.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/skeleton.png" +dest_files=["res://.godot/imported/skeleton.png-3c82138048422abf990547c960b9a428.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/skeleton.pxo b/assets/sprites/skeleton.pxo Binary files differnew file mode 100644 index 0000000..d2cfbf3 --- /dev/null +++ b/assets/sprites/skeleton.pxo diff --git a/assets/sprites/tilemap.png b/assets/sprites/tilemap.png Binary files differnew file mode 100644 index 0000000..dece7ed --- /dev/null +++ b/assets/sprites/tilemap.png diff --git a/assets/sprites/tilemap.png.import b/assets/sprites/tilemap.png.import new file mode 100644 index 0000000..639070f --- /dev/null +++ b/assets/sprites/tilemap.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://8lincth7scjr" +path="res://.godot/imported/tilemap.png-97bf26cbe4098c4ccdc8ca24f9406864.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/tilemap.png" +dest_files=["res://.godot/imported/tilemap.png-97bf26cbe4098c4ccdc8ca24f9406864.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/test_tileset.tres b/assets/test_tileset.tres new file mode 100644 index 0000000..0c582c4 --- /dev/null +++ b/assets/test_tileset.tres @@ -0,0 +1,14 @@ +[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://biilh0ufacguh"] + +[ext_resource type="Texture2D" uid="uid://8lincth7scjr" path="res://assets/sprites/tilemap.png" id="1_sdj6w"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_siwt3"] +texture = ExtResource("1_sdj6w") +0:0/0 = 0 +0:0/0/custom_data_0 = true +1:0/0 = 0 + +[resource] +custom_data_layer_0/name = "isWalkable" +custom_data_layer_0/type = 1 +sources/0 = SubResource("TileSetAtlasSource_siwt3") diff --git a/project.godot b/project.godot index 154fdf2..0e7d507 100644 --- a/project.godot +++ b/project.godot @@ -11,9 +11,42 @@ config_version=5 [application] config/name="projeto-fantasia" -config/features=PackedStringArray("4.4", "Forward Plus") +run/main_scene="uid://u5h6iqyi8wd0" +config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/icon="res://icon.svg" [dotnet] project/assembly_name="projeto-fantasia" + +[input] + +walk-up={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +walk-down={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +walk-left={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +walk-right={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +skip-turn={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":46,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} + +[rendering] + +textures/canvas_textures/default_texture_filter=0 diff --git a/projeto-fantasia.csproj b/projeto-fantasia.csproj new file mode 100644 index 0000000..800a3c6 --- /dev/null +++ b/projeto-fantasia.csproj @@ -0,0 +1,7 @@ +<Project Sdk="Godot.NET.Sdk/4.4.1"> + <PropertyGroup> + <TargetFramework>net8.0</TargetFramework> + <EnableDynamicLoading>true</EnableDynamicLoading> + <RootNamespace>projetofantasia</RootNamespace> + </PropertyGroup> +</Project>
\ No newline at end of file diff --git a/projeto-fantasia.sln b/projeto-fantasia.sln new file mode 100644 index 0000000..1097a72 --- /dev/null +++ b/projeto-fantasia.sln @@ -0,0 +1,19 @@ +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "projeto-fantasia", "projeto-fantasia.csproj", "{3C8F29E9-A5E7-47BA-9DFC-53821760AA87}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + ExportDebug|Any CPU = ExportDebug|Any CPU + ExportRelease|Any CPU = ExportRelease|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.Debug|Any CPU.Build.0 = Debug|Any CPU + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU + {3C8F29E9-A5E7-47BA-9DFC-53821760AA87}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU + EndGlobalSection +EndGlobal diff --git a/scenes/character.tscn b/scenes/character.tscn new file mode 100644 index 0000000..4b23758 --- /dev/null +++ b/scenes/character.tscn @@ -0,0 +1,12 @@ +[gd_scene load_steps=3 format=3 uid="uid://bl01llfbscv6r"] + +[ext_resource type="Texture2D" uid="uid://dwky8qc2y602k" path="res://assets/sprites/character.png" id="1_agfs1"] +[ext_resource type="Script" uid="uid://c840l08453pu2" path="res://scripts/Character.cs" id="2_rkhd4"] + +[node name="Character" type="Sprite2D" groups=["TimeSlave"]] +texture_filter = 1 +texture = ExtResource("1_agfs1") +script = ExtResource("2_rkhd4") + +[node name="Camera2D" type="Camera2D" parent="."] +zoom = Vector2(4, 4) diff --git a/scenes/skeleton.tscn b/scenes/skeleton.tscn new file mode 100644 index 0000000..1dc7727 --- /dev/null +++ b/scenes/skeleton.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=3 format=3 uid="uid://bsn4a4tfensy8"] + +[ext_resource type="Texture2D" uid="uid://dh5sgjdwkps88" path="res://assets/sprites/skeleton.png" id="1_pbvs3"] +[ext_resource type="Script" uid="uid://bef1fo3vgvxej" path="res://scripts/Enemy.cs" id="2_txkty"] + +[node name="Skeleton" type="Sprite2D" groups=["TimeSlave"]] +texture = ExtResource("1_pbvs3") +script = ExtResource("2_txkty") diff --git a/scenes/test_map.tscn b/scenes/test_map.tscn new file mode 100644 index 0000000..a5c4039 --- /dev/null +++ b/scenes/test_map.tscn @@ -0,0 +1,29 @@ +[gd_scene load_steps=6 format=4 uid="uid://u5h6iqyi8wd0"] + +[ext_resource type="TileSet" uid="uid://biilh0ufacguh" path="res://assets/test_tileset.tres" id="1_57l66"] +[ext_resource type="Script" uid="uid://dwubb28wt4bhe" path="res://scripts/DungeonLevel.cs" id="1_p21b5"] +[ext_resource type="PackedScene" uid="uid://bl01llfbscv6r" path="res://scenes/character.tscn" id="2_fn2sa"] +[ext_resource type="PackedScene" uid="uid://bsn4a4tfensy8" path="res://scenes/skeleton.tscn" id="3_57l66"] +[ext_resource type="PackedScene" uid="uid://ie3vpgatjvkw" path="res://scenes/turn_manager.tscn" id="4_p21b5"] + +[node name="DungeonLevel" type="Node2D"] +script = ExtResource("1_p21b5") + +[node name="Map" type="TileMapLayer" parent="."] +texture_filter = 1 +tile_map_data = PackedByteArray("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") +tile_set = ExtResource("1_57l66") + +[node name="Skeleton" parent="." node_paths=PackedStringArray("Map") instance=ExtResource("3_57l66")] +position = Vector2(120, 121) +Map = NodePath("../Map") + +[node name="Character" parent="." node_paths=PackedStringArray("Map") instance=ExtResource("2_fn2sa")] +position = Vector2(135, 135) +Map = NodePath("../Map") + +[node name="TurnManager" parent="." instance=ExtResource("4_p21b5")] + +[connection signal="actionPerformed" from="Skeleton" to="TurnManager" method="OnActionEnd"] +[connection signal="actionPerformed" from="Character" to="TurnManager" method="OnActionEnd"] +[connection signal="turnEnd" from="TurnManager" to="." method="OnTurnEnd"] diff --git a/scenes/turn_manager.tscn b/scenes/turn_manager.tscn new file mode 100644 index 0000000..4a1cf5c --- /dev/null +++ b/scenes/turn_manager.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=3 uid="uid://ie3vpgatjvkw"] + +[ext_resource type="Script" uid="uid://ynjn2pmluvf6" path="res://scripts/TurnManager.cs" id="1_3c2a3"] + +[node name="TurnManager" type="Node"] +script = ExtResource("1_3c2a3") diff --git a/scripts/Actor.cs b/scripts/Actor.cs new file mode 100644 index 0000000..b360545 --- /dev/null +++ b/scripts/Actor.cs @@ -0,0 +1,35 @@ +using Godot; + +public abstract partial class Actor : Node2D { + static int baseWalkCost = 10; + [Export] + public TileMapLayer Map { get; set; } + [Signal] + public delegate void actionPerformedEventHandler(); + + [Export] + public int Energy { get; set; } = 0; + [Export] + public int Speed { get; protected set; } = 10; + + protected void Walk(Vector2I offset) { + Vector2I toMovePos = Map.LocalToMap(Position); + toMovePos += offset; + + TileData tile = Map.GetCellTileData(toMovePos); + + if (tile.HasCustomData("isWalkable") && (bool) tile.GetCustomData("isWalkable")) { + GD.Print(toMovePos); + Position = Map.MapToLocal(toMovePos); + } + + Energy -= baseWalkCost; + EndAction(); + } + + protected virtual void EndAction() { + EmitSignal(SignalName.actionPerformed); + } + + public abstract void performAction(); +}
\ No newline at end of file diff --git a/scripts/Actor.cs.uid b/scripts/Actor.cs.uid new file mode 100644 index 0000000..cf29b40 --- /dev/null +++ b/scripts/Actor.cs.uid @@ -0,0 +1 @@ +uid://c0cm4woy8lawl diff --git a/scripts/Character.cs b/scripts/Character.cs new file mode 100644 index 0000000..172ffe4 --- /dev/null +++ b/scripts/Character.cs @@ -0,0 +1,51 @@ +using Godot; +using System; + +public partial class Character : Actor { + private bool canAct = false; + + public override void _Input(InputEvent @event) + { + base._Input(@event); + + if (!@event.IsPressed()) return; + + if (canAct) { + + + if (@event.IsActionPressed("walk-up")) { + Walk(Vector2I.Up); + } + if (@event.IsActionPressed("walk-down")) { + Walk(Vector2I.Down); + } + if (@event.IsActionPressed("walk-left")) { + Walk(Vector2I.Left); + } + if (@event.IsActionPressed("walk-right")) { + GD.Print("Hello!"); + Walk(Vector2I.Right); + } + + if (@event.IsActionPressed("skip-turn")) { + SkipTurn(); + } + } + } + + private void SkipTurn() { + GD.Print("Skipped the turn."); + Energy = 0; + EndAction(); + } + + protected override void EndAction() { + canAct = false; + base.EndAction(); + } + + public override void performAction() { + GD.Print("I can act"); + canAct = true; + } +} diff --git a/scripts/Character.cs.uid b/scripts/Character.cs.uid new file mode 100644 index 0000000..8229b7f --- /dev/null +++ b/scripts/Character.cs.uid @@ -0,0 +1 @@ +uid://c840l08453pu2 diff --git a/scripts/DungeonLevel.cs b/scripts/DungeonLevel.cs new file mode 100644 index 0000000..c3536ac --- /dev/null +++ b/scripts/DungeonLevel.cs @@ -0,0 +1,18 @@ +using Godot; +using System; + +public partial class DungeonLevel : Node2D { + TurnManager turnManager; + + public override void _Ready() { + base._Ready(); + + turnManager = GetNode<TurnManager>("TurnManager"); + + turnManager.Tick(); + } + + public void OnTurnEnd() { + turnManager.Tick(); + } +} diff --git a/scripts/DungeonLevel.cs.uid b/scripts/DungeonLevel.cs.uid new file mode 100644 index 0000000..5c3c2a2 --- /dev/null +++ b/scripts/DungeonLevel.cs.uid @@ -0,0 +1 @@ +uid://dwubb28wt4bhe diff --git a/scripts/Enemy.cs b/scripts/Enemy.cs new file mode 100644 index 0000000..52eb27f --- /dev/null +++ b/scripts/Enemy.cs @@ -0,0 +1,10 @@ +using Godot; +using System; + +public partial class Enemy : Actor { + public override void performAction() { + Walk(Vector2I.Right); + + GD.Print("Energy after walking: " + Energy); + } +} diff --git a/scripts/Enemy.cs.uid b/scripts/Enemy.cs.uid new file mode 100644 index 0000000..93255b7 --- /dev/null +++ b/scripts/Enemy.cs.uid @@ -0,0 +1 @@ +uid://bef1fo3vgvxej diff --git a/scripts/TurnManager.cs b/scripts/TurnManager.cs new file mode 100644 index 0000000..ffb2659 --- /dev/null +++ b/scripts/TurnManager.cs @@ -0,0 +1,61 @@ +using Godot; +using System; +using System.Collections.Generic; +using System.Reflection.Metadata.Ecma335; + +public partial class TurnManager : Node { + [Signal] + public delegate void turnBeginEventHandler(); + [Signal] + public delegate void turnEndEventHandler(); + + private Godot.Collections.Array<Node> actors = []; + private int index = 0; + + public int TurnCount { get; private set; } = 1; + + public void Tick() { + EmitSignal(SignalName.turnBegin); + + GD.Print("Turn: " + TurnCount); + + actors.Clear(); + actors = GetTree().GetNodesInGroup("TimeSlave"); + + GD.Print("Actor count: " + actors.Count); + + index = -1; + NextActor(); + } + + private void NextActor() { + index++; + GD.Print("Index: " + index); + if (index >= actors.Count) { + EndTurn(); + return; + } + Actor currentActor = (Actor) actors[index]; + currentActor.Energy += currentActor.Speed; + ActorPerformAction(); + } + + private void ActorPerformAction() { + Actor currentActor = (Actor) actors[index]; + if (currentActor.Energy > 0) { + currentActor.performAction(); + } else { + NextActor(); + } + } + + public void OnActionEnd() { + ActorPerformAction(); + } + + private void EndTurn() { + GD.Print("Turn End"); + TurnCount++; + EmitSignal(SignalName.turnEnd); + } +} diff --git a/scripts/TurnManager.cs.uid b/scripts/TurnManager.cs.uid new file mode 100644 index 0000000..a306f3e --- /dev/null +++ b/scripts/TurnManager.cs.uid @@ -0,0 +1 @@ +uid://ynjn2pmluvf6 |
