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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-16 15:56:28 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-16 15:56:28 -0300 |
| commit | b05cfd5577884d1a398dbb226e2082af5fe8f8fa (patch) | |
| tree | 26961e5c63e87c5d1c17422cdf6ab4493b2d8f55 /scripts/Enemy.cs | |
| parent | c411c496394c7a782854e03f2be8fab4cc1e2a81 (diff) | |
Sistema de turnos básico
Diffstat (limited to 'scripts/Enemy.cs')
| -rw-r--r-- | scripts/Enemy.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scripts/Enemy.cs b/scripts/Enemy.cs index 6f48bd1..52eb27f 100644 --- a/scripts/Enemy.cs +++ b/scripts/Enemy.cs @@ -2,5 +2,9 @@ using Godot; using System; public partial class Enemy : Actor { - + public override void performAction() { + Walk(Vector2I.Right); + + GD.Print("Energy after walking: " + Energy); + } } |
