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-rw-r--r--scripts/Map/DungeonGenerator.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/scripts/Map/DungeonGenerator.cs b/scripts/Map/DungeonGenerator.cs
index 779675f..31dcffe 100644
--- a/scripts/Map/DungeonGenerator.cs
+++ b/scripts/Map/DungeonGenerator.cs
@@ -20,6 +20,7 @@ public partial class DungeonGenerator : Node
GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres"),
GD.Load<EnemyDefinition>("res://assets/definitions/actor/morcegao.tres"),
GD.Load<EnemyDefinition>("res://assets/definitions/actor/Shadow.tres"),
+ GD.Load<EnemyDefinition>("res://assets/definitions/actor/omal.tres")
];
private static readonly Godot.Collections.Array<ItemResource> items = [