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| author | Gustavoeklund01 <eklundgu@gmail.com> | 2025-11-10 17:24:21 -0300 |
|---|---|---|
| committer | Gustavoeklund01 <eklundgu@gmail.com> | 2025-11-10 17:24:21 -0300 |
| commit | de99779d19b77d174c561cb3795538412f53bcbc (patch) | |
| tree | 2ef12a0615fd624911d39a8e1b626e237ad4d445 /scripts/Map | |
| parent | 1b0582792b7b9169ce8a667bf5533241d083705c (diff) | |
enemy
Diffstat (limited to 'scripts/Map')
| -rw-r--r-- | scripts/Map/DungeonGenerator.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scripts/Map/DungeonGenerator.cs b/scripts/Map/DungeonGenerator.cs index 779675f..31dcffe 100644 --- a/scripts/Map/DungeonGenerator.cs +++ b/scripts/Map/DungeonGenerator.cs @@ -20,6 +20,7 @@ public partial class DungeonGenerator : Node GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/morcegao.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/Shadow.tres"), + GD.Load<EnemyDefinition>("res://assets/definitions/actor/omal.tres") ]; private static readonly Godot.Collections.Array<ItemResource> items = [ |
