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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 19:32:36 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 19:32:36 -0300
commitca782d7310f2df854a8727535ac92337c85ed445 (patch)
tree7df571c01d48cac56fb8362d4d091bdd2a55c09a /scripts/actors/Actor.cs
parentadb86dd1725276457c13e9a4d37372fda628dea3 (diff)
Gigantesco refactor
Diffstat (limited to 'scripts/actors/Actor.cs')
-rw-r--r--scripts/actors/Actor.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs
new file mode 100644
index 0000000..8e33b02
--- /dev/null
+++ b/scripts/actors/Actor.cs
@@ -0,0 +1,23 @@
+using Godot;
+
+[GlobalClass]
+public abstract partial class Actor : Sprite2D {
+ private Vector2I gridPosition = Vector2I.Zero;
+ public Vector2I GridPosition {
+ set {
+ gridPosition = value;
+ Position = Grid.GridToWorld(value);
+ }
+ get => gridPosition;
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+ GridPosition = Grid.WorldToGrid(Position);
+ }
+
+ public void Walk(Vector2I offset) {
+ GridPosition += offset;
+ }
+} \ No newline at end of file