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[gd_scene load_steps=7 format=3 uid="uid://b4h4xyr1g8o50"]

[ext_resource type="Texture2D" uid="uid://ch6rupow513ab" path="res://assets/sprites/inter-face/HP/HealthBarUnder.png" id="1_yev5y"]
[ext_resource type="Texture2D" uid="uid://c0vvfwqjxqjcv" path="res://assets/sprites/inter-face/HP/HealthBarOverlay.png" id="2_gdt2y"]
[ext_resource type="Texture2D" uid="uid://ckbvtym6yywf0" path="res://assets/sprites/inter-face/HP/HealthBar.png" id="3_wm3ai"]
[ext_resource type="Texture2D" uid="uid://sgqb6ccdbt4h" path="res://assets/sprites/inter-face/MP/ManaBarUnder2.png" id="4_8dubc"]
[ext_resource type="Texture2D" uid="uid://b2msd7khjxtat" path="res://assets/sprites/inter-face/MP/ManaBarOverlay.png" id="5_p7vwb"]
[ext_resource type="Texture2D" uid="uid://b1rotmrfynpau" path="res://assets/sprites/inter-face/MP/ManaBar.png" id="6_ktti3"]

[node name="UI" type="Node2D"]

[node name="CanvasLayer" type="CanvasLayer" parent="."]

[node name="HPbar" type="TextureProgressBar" parent="CanvasLayer"]
offset_right = 50.0
offset_bottom = 10.0
value = 100.0
texture_under = ExtResource("1_yev5y")
texture_over = ExtResource("2_gdt2y")
texture_progress = ExtResource("3_wm3ai")

[node name="MPbar" type="TextureProgressBar" parent="CanvasLayer"]
offset_top = 11.0
offset_right = 50.0
offset_bottom = 21.0
value = 100.0
texture_under = ExtResource("4_8dubc")
texture_over = ExtResource("5_p7vwb")
texture_progress = ExtResource("6_ktti3")