[gd_scene load_steps=7 format=3 uid="uid://b4h4xyr1g8o50"] [ext_resource type="Texture2D" uid="uid://ch6rupow513ab" path="res://assets/sprites/inter-face/HP/HealthBarUnder.png" id="1_yev5y"] [ext_resource type="Texture2D" uid="uid://c0vvfwqjxqjcv" path="res://assets/sprites/inter-face/HP/HealthBarOverlay.png" id="2_gdt2y"] [ext_resource type="Texture2D" uid="uid://ckbvtym6yywf0" path="res://assets/sprites/inter-face/HP/HealthBar.png" id="3_wm3ai"] [ext_resource type="Texture2D" uid="uid://sgqb6ccdbt4h" path="res://assets/sprites/inter-face/MP/ManaBarUnder2.png" id="4_8dubc"] [ext_resource type="Texture2D" uid="uid://b2msd7khjxtat" path="res://assets/sprites/inter-face/MP/ManaBarOverlay.png" id="5_p7vwb"] [ext_resource type="Texture2D" uid="uid://b1rotmrfynpau" path="res://assets/sprites/inter-face/MP/ManaBar.png" id="6_ktti3"] [node name="UI" type="Node2D"] [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="HPbar" type="TextureProgressBar" parent="CanvasLayer"] offset_right = 50.0 offset_bottom = 10.0 value = 100.0 texture_under = ExtResource("1_yev5y") texture_over = ExtResource("2_gdt2y") texture_progress = ExtResource("3_wm3ai") [node name="MPbar" type="TextureProgressBar" parent="CanvasLayer"] offset_top = 11.0 offset_right = 50.0 offset_bottom = 21.0 value = 100.0 texture_under = ExtResource("4_8dubc") texture_over = ExtResource("5_p7vwb") texture_progress = ExtResource("6_ktti3")