diff options
Diffstat (limited to 'scripts/input/InputHandler.cs')
| -rw-r--r-- | scripts/input/InputHandler.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scripts/input/InputHandler.cs b/scripts/input/InputHandler.cs index 4f5b4e1..7ee2be1 100644 --- a/scripts/input/InputHandler.cs +++ b/scripts/input/InputHandler.cs @@ -4,7 +4,8 @@ public enum InputHandlers { MainGame, GameOver, - Inspect + Inspect, + Pickup } /// <summary> @@ -27,6 +28,7 @@ public partial class InputHandler : Node // Controles para quando o jogador está morto. inputHandlers.Add(InputHandlers.GameOver, GetNode<GameOverInputHandler>("GameOverInputHandler")); inputHandlers.Add(InputHandlers.Inspect, GetNode<InspectInputHandler>("InspectInputHandler")); + inputHandlers.Add(InputHandlers.Pickup, GetNode<PickupInputHandler>("PickupInputHandler")); SetInputHandler(startingInputHandler); } |
