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path: root/scripts/actors/actions/MovementAction.cs
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-rw-r--r--scripts/actors/actions/MovementAction.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/actions/MovementAction.cs b/scripts/actors/actions/MovementAction.cs
index 7d0c93b..3608357 100644
--- a/scripts/actors/actions/MovementAction.cs
+++ b/scripts/actors/actions/MovementAction.cs
@@ -11,7 +11,6 @@ public partial class MovementAction : DirectionalAction
public override void Perform()
{
- actor.Energy -= cost;
// Não anda se o destino for um tile sólido.
if (!Map_Data.IsTileWalkable(Destination)) return;
@@ -20,5 +19,6 @@ public partial class MovementAction : DirectionalAction
if (GetTargetActor() != null) return;
actor.Walk(Offset);
+ actor.Energy -= cost;
}
}