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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 19:41:25 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 19:41:25 -0300 |
| commit | 2023ac3fa6477142299115b056b4ad380a9a9f7a (patch) | |
| tree | 7584324f71e3a3a1853240042f956298c1c8cf0b /scripts/actors/actions/MovementAction.cs | |
| parent | 2d0139c3275d5c0bdaedc23d38da4d744870020d (diff) | |
Implementado sistema de ações gratuitas.
Diffstat (limited to 'scripts/actors/actions/MovementAction.cs')
| -rw-r--r-- | scripts/actors/actions/MovementAction.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/actions/MovementAction.cs b/scripts/actors/actions/MovementAction.cs index 7d0c93b..3608357 100644 --- a/scripts/actors/actions/MovementAction.cs +++ b/scripts/actors/actions/MovementAction.cs @@ -11,7 +11,6 @@ public partial class MovementAction : DirectionalAction public override void Perform() { - actor.Energy -= cost; // Não anda se o destino for um tile sólido. if (!Map_Data.IsTileWalkable(Destination)) return; @@ -20,5 +19,6 @@ public partial class MovementAction : DirectionalAction if (GetTargetActor() != null) return; actor.Walk(Offset); + actor.Energy -= cost; } } |
