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-rw-r--r--scripts/actors/EnemyDefinition.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/scripts/actors/EnemyDefinition.cs b/scripts/actors/EnemyDefinition.cs
index 21d4ca0..e372e3a 100644
--- a/scripts/actors/EnemyDefinition.cs
+++ b/scripts/actors/EnemyDefinition.cs
@@ -1,5 +1,8 @@
using Godot;
+/// <summary>
+/// Além das configurações do ator, também possui qual IA utilizar.
+/// </summary>
[GlobalClass]
public partial class EnemyDefinition : ActorDefinition {
[ExportCategory("AI")]