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Diffstat (limited to 'scripts/Entities/Actors/EnemyDefinition.cs')
| -rw-r--r-- | scripts/Entities/Actors/EnemyDefinition.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/scripts/Entities/Actors/EnemyDefinition.cs b/scripts/Entities/Actors/EnemyDefinition.cs new file mode 100644 index 0000000..97f8f13 --- /dev/null +++ b/scripts/Entities/Actors/EnemyDefinition.cs @@ -0,0 +1,15 @@ +using Godot; +using TheLegendOfGustav.Entities.Actors.AI; + +namespace TheLegendOfGustav.Entities.Actors; + +/// <summary> +/// Além das configurações do ator, também possui qual IA utilizar. +/// </summary> +[GlobalClass] +public partial class EnemyDefinition : ActorDefinition +{ + [ExportCategory("AI")] + [Export] + public AIType AI; +}
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