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-rw-r--r--scripts/DungeonLevel.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/scripts/DungeonLevel.cs b/scripts/DungeonLevel.cs
index d3a5aee..cdafdca 100644
--- a/scripts/DungeonLevel.cs
+++ b/scripts/DungeonLevel.cs
@@ -6,7 +6,8 @@ public partial class DungeonLevel : Node2D
public Player player;
private TileMapLayer buildingLayer;
[Export]
- private Godot.Collections.Array<Actor> actors = [];
+ public Godot.Collections.Array<Actor> Actors { get; private set; } = [];
+
private Node2D actorsNode;
@@ -28,7 +29,7 @@ public partial class DungeonLevel : Node2D
}
public Actor GetBlockingActorAtPosition(Vector2I pos) {
- foreach (Actor actor in actors) {
+ foreach (Actor actor in Actors) {
if (actor.GridPosition == pos && actor.BlocksMovement) {
return actor;
}