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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 21:45:07 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 21:45:07 -0300
commit240156765d88db25dd092fc320005cdb5f28d7a7 (patch)
tree2fadb2e7ef9409744f1d086f8f81771a46de2957 /scripts/actors/actions/Action.cs
parente9701f8ca459fa0015d78cacdc61aee904675598 (diff)
Refactor no sistema de ações
Diffstat (limited to 'scripts/actors/actions/Action.cs')
-rw-r--r--scripts/actors/actions/Action.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/scripts/actors/actions/Action.cs b/scripts/actors/actions/Action.cs
index 21efa1a..76ae5d5 100644
--- a/scripts/actors/actions/Action.cs
+++ b/scripts/actors/actions/Action.cs
@@ -1,6 +1,17 @@
using Godot;
using System;
+using System.Data;
public abstract partial class Action : RefCounted {
- public abstract void Perform(Game game, Actor actor);
+ protected Actor actor;
+
+ public Action(Actor actor) {
+ this.actor = actor;
+ }
+
+ public abstract void Perform();
+
+ protected DungeonLevel Map {
+ get => actor.Map;
+ }
}