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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-28 12:52:20 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-28 12:52:20 -0300 |
| commit | afcd5055e98dcb7c9fefeabb072ecc56d0456bd7 (patch) | |
| tree | 7b5efa129573e184ce5c5f6e0dd8ae872b29e62a /scripts/actors/Enemy.cs | |
| parent | 2fb787a744d4f7a37d81233d2913a5ef39122f73 (diff) | |
Movimento diagonal
Diffstat (limited to 'scripts/actors/Enemy.cs')
| -rw-r--r-- | scripts/actors/Enemy.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scripts/actors/Enemy.cs b/scripts/actors/Enemy.cs index 03fe309..8cd3a74 100644 --- a/scripts/actors/Enemy.cs +++ b/scripts/actors/Enemy.cs @@ -21,11 +21,6 @@ public partial class Enemy : Actor /// </summary> public BaseAI Soul { get; private set; } - /// <summary> - /// Enquanto a alma controlar o corpo, o ser continua vivo. - /// </summary> - public bool IsAlive { get => Soul != null; } - public Enemy(Vector2I initialPosition, MapData map, EnemyDefinition definition) : base(initialPosition, map, definition) { SetDefinition(definition); |
