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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 22:30:35 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-17 22:30:35 -0300
commitc9057bbd88f14a4e0e572c16452c1ab9baebfe2a (patch)
tree61e22e427354995cabe878d7a9f14fb9804c9c8f /scripts/actors/ActorDefinition.cs
parent240156765d88db25dd092fc320005cdb5f28d7a7 (diff)
Atores agora são criados por código.
Diffstat (limited to 'scripts/actors/ActorDefinition.cs')
-rw-r--r--scripts/actors/ActorDefinition.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/scripts/actors/ActorDefinition.cs b/scripts/actors/ActorDefinition.cs
index 58a749c..5678921 100644
--- a/scripts/actors/ActorDefinition.cs
+++ b/scripts/actors/ActorDefinition.cs
@@ -7,6 +7,8 @@ public partial class ActorDefinition : Resource
[ExportCategory("Visuals")]
[Export]
public string name = "unnamed";
+ [Export]
+ public Texture2D texture;
[ExportCategory("Mechanics")]
[Export]