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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-09-02 12:50:09 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-09-02 12:50:09 -0300
commit6842ccfd372601db6b5d3f678ab5ebf03ad2b206 (patch)
tree572c89e5d266087f18c763bec3085dca3f29bdb6 /scripts/actors/Actor.cs
parent4be033a60846cbdd290da27be44f270eba5a964d (diff)
Adicionado entidade Inspetor.
Diffstat (limited to 'scripts/actors/Actor.cs')
-rw-r--r--scripts/actors/Actor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs
index 2d22d44..80e8c1d 100644
--- a/scripts/actors/Actor.cs
+++ b/scripts/actors/Actor.cs
@@ -4,7 +4,7 @@ using Godot;
/// A classe de ator define um personagem no jogo.
/// </summary>
[GlobalClass]
-public abstract partial class Actor : Sprite2D
+public partial class Actor : Sprite2D
{
/// <summary>
/// Sinal emitido toda vez que o HP mudar.