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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-02 12:50:09 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-02 12:50:09 -0300 |
| commit | 6842ccfd372601db6b5d3f678ab5ebf03ad2b206 (patch) | |
| tree | 572c89e5d266087f18c763bec3085dca3f29bdb6 /scripts/actors/Actor.cs | |
| parent | 4be033a60846cbdd290da27be44f270eba5a964d (diff) | |
Adicionado entidade Inspetor.
Diffstat (limited to 'scripts/actors/Actor.cs')
| -rw-r--r-- | scripts/actors/Actor.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs index 2d22d44..80e8c1d 100644 --- a/scripts/actors/Actor.cs +++ b/scripts/actors/Actor.cs @@ -4,7 +4,7 @@ using Godot; /// A classe de ator define um personagem no jogo. /// </summary> [GlobalClass] -public abstract partial class Actor : Sprite2D +public partial class Actor : Sprite2D { /// <summary> /// Sinal emitido toda vez que o HP mudar. |
