diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-18 12:06:59 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-18 12:06:59 -0300 |
| commit | 5146895cf537dd69867da612abed5b4abaf805cd (patch) | |
| tree | 70212352a07922b58db99ba2564f76ca072af200 /scripts/GUI | |
| parent | eacdd15612c70ff86f3446982c46a09272249936 (diff) | |
ME ELIMINE AAAAAAAAAAAAAAAAAAAAAAAAAAAA
Diffstat (limited to 'scripts/GUI')
| -rw-r--r-- | scripts/GUI/Details.cs | 20 | ||||
| -rw-r--r-- | scripts/GUI/Hud.cs | 2 | ||||
| -rw-r--r-- | scripts/GUI/InventoryMenu.cs | 8 | ||||
| -rw-r--r-- | scripts/GUI/ItemMenuEntry.cs | 42 | ||||
| -rw-r--r-- | scripts/GUI/MainMenu.cs | 22 | ||||
| -rw-r--r-- | scripts/GUI/MessageLog.cs | 6 |
6 files changed, 50 insertions, 50 deletions
diff --git a/scripts/GUI/Details.cs b/scripts/GUI/Details.cs index 3ead3a9..42268b1 100644 --- a/scripts/GUI/Details.cs +++ b/scripts/GUI/Details.cs @@ -11,10 +11,10 @@ public partial class Details : CanvasLayer [Export] private Map.Map map; - private VBoxContainer EntityNames { get; set; } - private Godot.Collections.Array<Entity> Entities { get; set; } = []; + private VBoxContainer entityNames; + private Godot.Collections.Array<Entity> entities= []; - private Godot.Collections.Array<Label> ActorsLabel { get; set; } = []; + private Godot.Collections.Array<Label> actorsLabel = []; private SignalBus.EnterInspectionModeEventHandler enterLambda; private SignalBus.ExitInspectionModeEventHandler exitLambda; @@ -22,7 +22,7 @@ public partial class Details : CanvasLayer public override void _Ready() { base._Ready(); - EntityNames = GetNode<VBoxContainer>("HBoxContainer/PanelContainer/ScrollContainer/Entities"); + entityNames = GetNode<VBoxContainer>("HBoxContainer/PanelContainer/ScrollContainer/Entities"); enterLambda = () => Visible = true; exitLambda = () => Visible = false; @@ -34,7 +34,7 @@ public partial class Details : CanvasLayer public void OnInspectorWalk(Vector2I pos) { MapData mapData = map.MapData; - Entities = mapData.GetEntitiesAtPosition(pos); + entities = mapData.GetEntitiesAtPosition(pos); UpdateLabels(); } @@ -57,14 +57,14 @@ public partial class Details : CanvasLayer private void UpdateLabels() { - foreach (Label label in ActorsLabel) + foreach (Label label in actorsLabel) { label.QueueFree(); } - ActorsLabel.Clear(); + actorsLabel.Clear(); - foreach (Entity entity in Entities) + foreach (Entity entity in entities) { Label label = new() { @@ -72,8 +72,8 @@ public partial class Details : CanvasLayer LabelSettings = lblSettings }; - ActorsLabel.Add(label); - EntityNames.AddChild(label); + actorsLabel.Add(label); + entityNames.AddChild(label); } } } diff --git a/scripts/GUI/Hud.cs b/scripts/GUI/Hud.cs index 227ca32..a1511b8 100644 --- a/scripts/GUI/Hud.cs +++ b/scripts/GUI/Hud.cs @@ -3,7 +3,7 @@ using Godot; namespace TheLegendOfGustav.GUI; -public partial class Hud : Node +public partial class Hud : CanvasLayer { private TextureProgressBar hpBar; private TextureProgressBar mpBar; diff --git a/scripts/GUI/InventoryMenu.cs b/scripts/GUI/InventoryMenu.cs index 5bac62b..dd8e133 100644 --- a/scripts/GUI/InventoryMenu.cs +++ b/scripts/GUI/InventoryMenu.cs @@ -8,18 +8,18 @@ public partial class InventoryMenu : CanvasLayer { private static readonly PackedScene itemMenuEntryScene = GD.Load<PackedScene>("res://scenes/GUI/item_menu_entry.tscn"); + private VBoxContainer itemsNode; + [Signal] public delegate void ItemSelectedEventHandler(ConsumableItem item); [Signal] public delegate void ItemDropEventHandler(ConsumableItem item); - private VBoxContainer ItemsNode { get; set; } - public override void _Ready() { base._Ready(); - ItemsNode = GetNode<VBoxContainer>("CenterContainer/PanelContainer/VBoxContainer/Items"); + itemsNode = GetNode<VBoxContainer>("CenterContainer/PanelContainer/VBoxContainer/Items"); Hide(); } @@ -55,7 +55,7 @@ public partial class InventoryMenu : CanvasLayer ItemMenuEntry itemEntry = itemMenuEntryScene.Instantiate<ItemMenuEntry>(); - ItemsNode.AddChild(itemEntry); + itemsNode.AddChild(itemEntry); itemEntry.Initialize(item, shortcut); itemEntry.Activate += OnActivate; itemEntry.Drop += OnDrop; diff --git a/scripts/GUI/ItemMenuEntry.cs b/scripts/GUI/ItemMenuEntry.cs index 7070b21..6f18bd9 100644 --- a/scripts/GUI/ItemMenuEntry.cs +++ b/scripts/GUI/ItemMenuEntry.cs @@ -6,39 +6,39 @@ namespace TheLegendOfGustav.GUI; public partial class ItemMenuEntry : HBoxContainer { + private TextureRect icon; + private Label shortcutLabel; + private Label nameLabel; + private Button activateBtn; + private Button dropBtn; + private ConsumableItem item; + [Signal] public delegate void ActivateEventHandler(ConsumableItem Item); [Signal] public delegate void DropEventHandler(ConsumableItem Item); - private TextureRect Icon { get; set; } - private Label ShortcutLabel { get; set; } - private Label NameLabel { get; set; } - private Button ActivateBtn { get; set; } - private Button DropBtn { get; set; } - private ConsumableItem Item { get; set; } - public override void _Ready() { base._Ready(); - Icon = GetNode<TextureRect>("Icon"); - ShortcutLabel = GetNode<Label>("Shortcut"); - NameLabel = GetNode<Label>("ItemName"); - ActivateBtn = GetNode<Button>("ActivateBtn"); - DropBtn = GetNode<Button>("DropButton"); + icon = GetNode<TextureRect>("Icon"); + shortcutLabel = GetNode<Label>("Shortcut"); + nameLabel = GetNode<Label>("ItemName"); + activateBtn = GetNode<Button>("ActivateBtn"); + dropBtn = GetNode<Button>("DropButton"); - ActivateBtn.Pressed += () => EmitSignal(SignalName.Activate, Item); - DropBtn.Pressed += () => EmitSignal(SignalName.Drop, Item); + activateBtn.Pressed += () => EmitSignal(SignalName.Activate, item); + dropBtn.Pressed += () => EmitSignal(SignalName.Drop, item); } public void Initialize(ConsumableItem item, char? shortcut) { - Item = item; - NameLabel.Text = item.DisplayName; + this.item = item; + nameLabel.Text = item.DisplayName; if (shortcut != null) { - ShortcutLabel.Text = $"{shortcut}"; + shortcutLabel.Text = $"{shortcut}"; int index = (int)shortcut - 'a'; @@ -63,13 +63,13 @@ public partial class ItemMenuEntry : HBoxContainer Events = [dropEvent] }; - ActivateBtn.Shortcut = shortie; - DropBtn.Shortcut = dropperino; + activateBtn.Shortcut = shortie; + dropBtn.Shortcut = dropperino; } else { - ShortcutLabel.Text = ""; + shortcutLabel.Text = ""; } - Icon.Texture = item.Texture; + icon.Texture = item.Texture; } } diff --git a/scripts/GUI/MainMenu.cs b/scripts/GUI/MainMenu.cs index 4d89b36..15ccc33 100644 --- a/scripts/GUI/MainMenu.cs +++ b/scripts/GUI/MainMenu.cs @@ -4,9 +4,9 @@ namespace TheLegendOfGustav.GUI; public partial class MainMenu : Control { - private Button NewGameButton; - private Button LoadGameButton; - private Button QuitButton; + private Button newGameButton; + private Button loadGameButton; + private Button quitButton; [Signal] public delegate void GameRequestEventHandler(bool load); @@ -15,17 +15,17 @@ public partial class MainMenu : Control { base._Ready(); - NewGameButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/neogame"); - LoadGameButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/continue"); - QuitButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/quit"); + newGameButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/neogame"); + loadGameButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/continue"); + quitButton = GetNode<Button>("VBoxContainer/CenterContainer/VBoxContainer/quit"); - NewGameButton.Pressed += OnNewGameButtonPressed; - LoadGameButton.Pressed += OnLoadGameButtonPressed; - QuitButton.Pressed += OnQuitButtonPressed; + newGameButton.Pressed += OnNewGameButtonPressed; + loadGameButton.Pressed += OnLoadGameButtonPressed; + quitButton.Pressed += OnQuitButtonPressed; - NewGameButton.GrabFocus(); + newGameButton.GrabFocus(); bool hasSaveFile = FileAccess.FileExists("user://save.dat"); - LoadGameButton.Disabled = !hasSaveFile; + loadGameButton.Disabled = !hasSaveFile; } private void OnNewGameButtonPressed() diff --git a/scripts/GUI/MessageLog.cs b/scripts/GUI/MessageLog.cs index c83879a..2a69860 100644 --- a/scripts/GUI/MessageLog.cs +++ b/scripts/GUI/MessageLog.cs @@ -6,13 +6,13 @@ namespace TheLegendOfGustav.GUI; public partial class MessageLog : ScrollContainer { - private VBoxContainer MessageList { get; set; } + private VBoxContainer messageList; private MessageLogData.messageSentEventHandler joinSignal; public override void _Ready() { base._Ready(); - MessageList = GetNode<VBoxContainer>("MessageList"); + messageList = GetNode<VBoxContainer>("MessageList"); foreach (Message msg in MessageLogData.Instance.Messages) { @@ -38,7 +38,7 @@ public partial class MessageLog : ScrollContainer private async Task AddMessageAsync(Message message) { - MessageList.AddChild(message); + messageList.AddChild(message); await ToSignal(GetTree(), SceneTree.SignalName.ProcessFrame); EnsureControlVisible(message); } |
