diff options
Diffstat (limited to 'scripts/GUI/Details.cs')
| -rw-r--r-- | scripts/GUI/Details.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/scripts/GUI/Details.cs b/scripts/GUI/Details.cs index 3ead3a9..42268b1 100644 --- a/scripts/GUI/Details.cs +++ b/scripts/GUI/Details.cs @@ -11,10 +11,10 @@ public partial class Details : CanvasLayer [Export] private Map.Map map; - private VBoxContainer EntityNames { get; set; } - private Godot.Collections.Array<Entity> Entities { get; set; } = []; + private VBoxContainer entityNames; + private Godot.Collections.Array<Entity> entities= []; - private Godot.Collections.Array<Label> ActorsLabel { get; set; } = []; + private Godot.Collections.Array<Label> actorsLabel = []; private SignalBus.EnterInspectionModeEventHandler enterLambda; private SignalBus.ExitInspectionModeEventHandler exitLambda; @@ -22,7 +22,7 @@ public partial class Details : CanvasLayer public override void _Ready() { base._Ready(); - EntityNames = GetNode<VBoxContainer>("HBoxContainer/PanelContainer/ScrollContainer/Entities"); + entityNames = GetNode<VBoxContainer>("HBoxContainer/PanelContainer/ScrollContainer/Entities"); enterLambda = () => Visible = true; exitLambda = () => Visible = false; @@ -34,7 +34,7 @@ public partial class Details : CanvasLayer public void OnInspectorWalk(Vector2I pos) { MapData mapData = map.MapData; - Entities = mapData.GetEntitiesAtPosition(pos); + entities = mapData.GetEntitiesAtPosition(pos); UpdateLabels(); } @@ -57,14 +57,14 @@ public partial class Details : CanvasLayer private void UpdateLabels() { - foreach (Label label in ActorsLabel) + foreach (Label label in actorsLabel) { label.QueueFree(); } - ActorsLabel.Clear(); + actorsLabel.Clear(); - foreach (Entity entity in Entities) + foreach (Entity entity in entities) { Label label = new() { @@ -72,8 +72,8 @@ public partial class Details : CanvasLayer LabelSettings = lblSettings }; - ActorsLabel.Add(label); - EntityNames.AddChild(label); + actorsLabel.Add(label); + entityNames.AddChild(label); } } } |
