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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-24 21:25:15 -0300 |
| commit | 639cd8cef403e9e66bf31e7888e786effac2b292 (patch) | |
| tree | a1b3872a91ad599a71629d0d62c72125138c5c14 /scripts/Entities/Actions/ItemAction.cs | |
| parent | 52c32a24044aa574c9e7bf7aa4e2499349cc36b2 (diff) | |
refactor: Sistema de itens reescrito
Em tese, este novo sistema é mais fácil de serializar.
Descanse em paz pergaminhos, eu não quero reimplementá-los
neste novo sistema.
Diffstat (limited to 'scripts/Entities/Actions/ItemAction.cs')
| -rw-r--r-- | scripts/Entities/Actions/ItemAction.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/Entities/Actions/ItemAction.cs b/scripts/Entities/Actions/ItemAction.cs index a2ca1a2..a3197d4 100644 --- a/scripts/Entities/Actions/ItemAction.cs +++ b/scripts/Entities/Actions/ItemAction.cs @@ -5,9 +5,9 @@ namespace TheLegendOfGustav.Entities.Actions; public partial class ItemAction : Action { - protected ConsumableItem item; + protected Item item; - public ItemAction(Player player, ConsumableItem item) : base(player) + public ItemAction(Player player, Item item) : base(player) { this.item = item; Player = player; |
