blob: b3c701819f312e8c5fdfa6cf18bb4359f71a1ef9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
using Godot;
/// <summary>
/// Obtém input do usuário.
/// </summary>
public partial class InputHandler : Node {
public Action GetAction(Player player) {
Action action = null;
if (Input.IsActionJustPressed("walk-up")) {
action = new BumpAction(player, Vector2I.Up);
} else if (Input.IsActionJustPressed("walk-down")) {
action = new BumpAction(player, Vector2I.Down);
} else if (Input.IsActionJustPressed("walk-left")) {
action = new BumpAction(player, Vector2I.Left);
} else if (Input.IsActionJustPressed("walk-right")) {
action = new BumpAction(player, Vector2I.Right);
} else if (Input.IsActionJustPressed("skip-turn")) {
action = new BumpAction(player, Vector2I.Zero);
}
return action;
}
}
|