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using Godot;
namespace TheLegendOfGustav.GUI;
public partial class PlayerName : Control
{
private LineEdit nameEdit;
private Button startButton;
[Signal]
public delegate void NewGameRequestEventHandler(string name);
public override void _Ready()
{
nameEdit = GetNode<LineEdit>("VBoxContainer/thename");
startButton = GetNode<Button>("VBoxContainer/Button");
startButton.Pressed += OnClick;
}
private void OnClick()
{
string name = nameEdit.Text;
EmitSignal(SignalName.NewGameRequest, name);
}
}
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