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[gd_scene load_steps=4 format=3 uid="uid://d0mir10g2vhk3"]
[ext_resource type="Texture2D" uid="uid://ch6rupow513ab" path="res://assets/sprites/inter-face/HP/HealthBarUnder.png" id="1_yev5y"]
[ext_resource type="Texture2D" uid="uid://c0vvfwqjxqjcv" path="res://assets/sprites/inter-face/HP/HealthBarOverlay.png" id="2_gdt2y"]
[ext_resource type="Texture2D" uid="uid://ckbvtym6yywf0" path="res://assets/sprites/inter-face/HP/HealthBar.png" id="3_wm3ai"]
[node name="UI" type="Node2D"]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="HPbar" type="TextureProgressBar" parent="CanvasLayer"]
offset_right = 50.0
offset_bottom = 10.0
value = 100.0
texture_under = ExtResource("1_yev5y")
texture_over = ExtResource("2_gdt2y")
texture_progress = ExtResource("3_wm3ai")
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