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[gd_scene load_steps=5 format=3 uid="uid://u5h6iqyi8wd0"]
[ext_resource type="Script" uid="uid://dwubb28wt4bhe" path="res://scripts/Game.cs" id="1_cpr0p"]
[ext_resource type="Script" uid="uid://fe2h4is11tnw" path="res://scripts/map/Map.cs" id="3_cpr0p"]
[ext_resource type="Script" uid="uid://ejqmdbc0524i" path="res://scripts/InputHandler.cs" id="3_s0nni"]
[ext_resource type="Script" uid="uid://dwyr067lwqcsj" path="res://scripts/map/DungeonGenerator.cs" id="4_78awf"]
[node name="Game" type="Node"]
script = ExtResource("1_cpr0p")
[node name="InputHandler" type="Node" parent="."]
script = ExtResource("3_s0nni")
[node name="Map" type="Node2D" parent="."]
script = ExtResource("3_cpr0p")
[node name="Generator" type="Node" parent="Map"]
script = ExtResource("4_78awf")
seed = 989
maxRooms = 30
roomMinWidth = 4
roomMinHeight = 5
[node name="Actors" type="Node2D" parent="."]
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2(8, 8)
zoom = Vector2(2, 2)
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