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path: root/assets/definitions/actor/Player.tres
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[gd_resource type="Resource" script_class="ActorDefinition" load_steps=4 format=3 uid="uid://cn6xnpwxjudbp"]

[ext_resource type="Script" uid="uid://crxw1e37xlrrt" path="res://scripts/actors/ActorDefinition.cs" id="1_2k33r"]
[ext_resource type="Texture2D" uid="uid://w0808ug4al66" path="res://assets/sprites/generic_grave.png" id="1_m72ac"]
[ext_resource type="Texture2D" uid="uid://dwky8qc2y602k" path="res://assets/sprites/character.png" id="2_2xyvf"]

[resource]
script = ExtResource("1_2k33r")
name = "Jogador"
texture = ExtResource("2_2xyvf")
deathTexture = ExtResource("1_m72ac")
blocksMovement = true
Hp = 12
Mp = 12
Atk = 6
Def = 2
Men = 3
metadata/_custom_type_script = "uid://crxw1e37xlrrt"