diff options
Diffstat (limited to 'scripts/entities/actors/Player.cs')
| -rw-r--r-- | scripts/entities/actors/Player.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/scripts/entities/actors/Player.cs b/scripts/entities/actors/Player.cs new file mode 100644 index 0000000..324e67a --- /dev/null +++ b/scripts/entities/actors/Player.cs @@ -0,0 +1,13 @@ +using Godot; +using System; + +/// <summary> +/// Classe do jogador. Por enquanto não é diferente do Ator, mas isso pode mudar. +/// </summary> +[GlobalClass] +public partial class Player : Actor +{ + public Player(Vector2I initialPosition, MapData map, ActorDefinition definition) : base(initialPosition, map, definition) + { + } +} |
