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-rw-r--r--scripts/entities/actors/ActorDefinition.cs30
1 files changed, 0 insertions, 30 deletions
diff --git a/scripts/entities/actors/ActorDefinition.cs b/scripts/entities/actors/ActorDefinition.cs
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index 540ede0..0000000
--- a/scripts/entities/actors/ActorDefinition.cs
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-using Godot;
-
-/// <summary>
-/// Define de forma genérica as características de um ator.
-/// </summary>
-[GlobalClass]
-public partial class ActorDefinition : EntityDefinition
-{
- [ExportCategory("Visuals")]
- // Sprite de morto
- [Export]
- public Texture2D deathTexture;
-
- [ExportCategory("Mechanics")]
- [Export]
- public int Speed { get; set;} = 10;
-
- // Estatísticas padrão do ator.
- [ExportCategory("Stats")]
- [Export]
- public int Hp;
- [Export]
- public int Mp;
- [Export]
- public int Atk;
- [Export]
- public int Def;
- [Export]
- public int Men;
-}