diff options
Diffstat (limited to 'scripts/entities/actions/PickUpAction.cs')
| -rw-r--r-- | scripts/entities/actions/PickUpAction.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/scripts/entities/actions/PickUpAction.cs b/scripts/entities/actions/PickUpAction.cs deleted file mode 100644 index b772bb7..0000000 --- a/scripts/entities/actions/PickUpAction.cs +++ /dev/null @@ -1,34 +0,0 @@ -using Godot; - -public partial class PickupAction : DirectionalAction -{ - protected Player player; - - public PickupAction(Player player, Vector2I offset) : base(player, offset) - { - this.player = player; - // Pegar itens requer um tempo menor. - cost = 2; - } - - public override bool Perform() - { - ConsumableItem item = Map_Data.GetFirstItemAtPosition(Destination); - - if (item == null) { - MessageLogData.Instance.AddMessage("Não tem item aqui."); - return false; - } - - if (player.inventory.Items.Count >= player.inventory.Capacity) { - MessageLogData.Instance.AddMessage("Seu inventário está cheio"); - return false; - } - - Map_Data.RemoveEntity(item); - player.inventory.Add(item); - - player.Energy -= cost; - return true; - } -}
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