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-rw-r--r--scripts/actors/actions/BumpAction.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/scripts/actors/actions/BumpAction.cs b/scripts/actors/actions/BumpAction.cs
index e1fb706..5958b11 100644
--- a/scripts/actors/actions/BumpAction.cs
+++ b/scripts/actors/actions/BumpAction.cs
@@ -3,22 +3,22 @@ using System;
public partial class BumpAction : DirectionalAction
{
- public BumpAction(Vector2I offset) : base(offset)
+ public BumpAction(Actor actor, Vector2I offset) : base(actor, offset)
{
}
- public override void Perform(Game game, Actor actor)
+ public override void Perform()
{
Vector2I destination = actor.GridPosition + Offset;
Action action;
- if (game.Map.GetBlockingActorAtPosition(destination) != null) {
- action = new MeleeAction(Offset);
+ if (GetBlockingActorAtPosition(destination) != null) {
+ action = new MeleeAction(actor, Offset);
} else {
- action = new MovementAction(Offset);
+ action = new MovementAction(actor, Offset);
}
- action.Perform(game, actor);
+ action.Perform();
}
}