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-rw-r--r--scripts/Utils/MessageLogData.cs48
1 files changed, 48 insertions, 0 deletions
diff --git a/scripts/Utils/MessageLogData.cs b/scripts/Utils/MessageLogData.cs
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index 0000000..ed30062
--- /dev/null
+++ b/scripts/Utils/MessageLogData.cs
@@ -0,0 +1,48 @@
+using Godot;
+
+public partial class MessageLogData : Node
+{
+ public static MessageLogData Instance { get; private set; }
+ private Godot.Collections.Array<Message> messages = [];
+ public Godot.Collections.Array<Message> Messages {get => messages;}
+
+private Message LastMessage {
+ get {
+ if (messages.Count <= 0) {
+ return null;
+ }
+ return messages[^1];
+ }
+ }
+
+ public void ClearMessages() {
+ foreach (Message message in messages) {
+ message.QueueFree();
+ }
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+ Instance = this;
+ }
+
+ public void AddMessage(string text) {
+ if (LastMessage != null && LastMessage.PlainText == text) {
+ LastMessage.Count++;
+ return;
+ }
+
+ Message message = new(text);
+ messages.Add(message);
+ EmitSignal(SignalName.messageSent, message);
+ }
+
+ /// <summary>
+ /// Acionado sempre que uma mensagem for adicionada para o log.
+ /// </summary>
+ /// <param name="text">Mensagem.</param>
+ [Signal]
+ public delegate void messageSentEventHandler(Message message);
+
+} \ No newline at end of file