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-rw-r--r--scripts/TurnManager.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/scripts/TurnManager.cs b/scripts/TurnManager.cs
index ffb2659..ea9050e 100644
--- a/scripts/TurnManager.cs
+++ b/scripts/TurnManager.cs
@@ -17,20 +17,15 @@ public partial class TurnManager : Node {
public void Tick() {
EmitSignal(SignalName.turnBegin);
- GD.Print("Turn: " + TurnCount);
-
actors.Clear();
actors = GetTree().GetNodesInGroup("TimeSlave");
- GD.Print("Actor count: " + actors.Count);
-
index = -1;
NextActor();
}
private void NextActor() {
index++;
- GD.Print("Index: " + index);
if (index >= actors.Count) {
EndTurn();
return;
@@ -43,7 +38,7 @@ public partial class TurnManager : Node {
private void ActorPerformAction() {
Actor currentActor = (Actor) actors[index];
if (currentActor.Energy > 0) {
- currentActor.performAction();
+ currentActor.PerformAction();
} else {
NextActor();
}
@@ -54,7 +49,6 @@ public partial class TurnManager : Node {
}
private void EndTurn() {
- GD.Print("Turn End");
TurnCount++;
EmitSignal(SignalName.turnEnd);
}