diff options
Diffstat (limited to 'scripts/Time/TurnManager.cs')
| -rw-r--r-- | scripts/Time/TurnManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scripts/Time/TurnManager.cs b/scripts/Time/TurnManager.cs index af721ee..cbf1176 100644 --- a/scripts/Time/TurnManager.cs +++ b/scripts/Time/TurnManager.cs @@ -63,6 +63,7 @@ public partial class TurnManager : RefCounted if (Player.Energy <= 0) { // Depois computamos os turnos dos outros atores. HandleEnemyTurns(); + map.UpdateFOV(Player.GridPosition); } // Por fim, se o jogador mudou de lugar, atualizamos seu campo de visão. if (Player.GridPosition != previousPlayerPos) { |
