diff options
Diffstat (limited to 'scripts/Map')
| -rw-r--r-- | scripts/Map/DungeonGenerator.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scripts/Map/DungeonGenerator.cs b/scripts/Map/DungeonGenerator.cs index 779675f..31dcffe 100644 --- a/scripts/Map/DungeonGenerator.cs +++ b/scripts/Map/DungeonGenerator.cs @@ -20,6 +20,7 @@ public partial class DungeonGenerator : Node GD.Load<EnemyDefinition>("res://assets/definitions/actor/Skeleton.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/morcegao.tres"), GD.Load<EnemyDefinition>("res://assets/definitions/actor/Shadow.tres"), + GD.Load<EnemyDefinition>("res://assets/definitions/actor/omal.tres") ]; private static readonly Godot.Collections.Array<ItemResource> items = [ |
