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path: root/scripts/InputHandling/InventoryInputHandler.cs
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Diffstat (limited to 'scripts/InputHandling/InventoryInputHandler.cs')
-rw-r--r--scripts/InputHandling/InventoryInputHandler.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/scripts/InputHandling/InventoryInputHandler.cs b/scripts/InputHandling/InventoryInputHandler.cs
index 1eb7f3a..fef0df0 100644
--- a/scripts/InputHandling/InventoryInputHandler.cs
+++ b/scripts/InputHandling/InventoryInputHandler.cs
@@ -15,8 +15,8 @@ public partial class InventoryInputHandler : BaseInputHandler
private Map.Map map;
private InventoryMenu inventoryMenu;
- private ConsumableItem activationItem = null;
- private ConsumableItem dropItem = null;
+ private Item activationItem = null;
+ private Item dropItem = null;
public override void Enter()
{
@@ -63,12 +63,12 @@ public partial class InventoryInputHandler : BaseInputHandler
GetParent<InputHandler>().SetInputHandler(InputHandlers.MainGame);
}
- private void OnItemActivate(ConsumableItem item)
+ private void OnItemActivate(Item item)
{
activationItem = item;
}
- private void OnItemDrop(ConsumableItem item)
+ private void OnItemDrop(Item item)
{
dropItem = item;
}