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path: root/scripts/InputHandling/InventoryInputHandler.cs
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-rw-r--r--scripts/InputHandling/InventoryInputHandler.cs36
1 files changed, 18 insertions, 18 deletions
diff --git a/scripts/InputHandling/InventoryInputHandler.cs b/scripts/InputHandling/InventoryInputHandler.cs
index 390e545..1eb7f3a 100644
--- a/scripts/InputHandling/InventoryInputHandler.cs
+++ b/scripts/InputHandling/InventoryInputHandler.cs
@@ -12,41 +12,41 @@ public partial class InventoryInputHandler : BaseInputHandler
[Export]
- private Map.Map Map { get; set; }
+ private Map.Map map;
- private InventoryMenu InventoryMenu { get; set; }
- private ConsumableItem ActivationItem { get; set; } = null;
- private ConsumableItem DropItem { get; set; } = null;
+ private InventoryMenu inventoryMenu;
+ private ConsumableItem activationItem = null;
+ private ConsumableItem dropItem = null;
public override void Enter()
{
- InventoryMenu = inventoryScene.Instantiate<InventoryMenu>();
- Map.MapData.Player.AddChild(InventoryMenu);
- InventoryMenu.Initialize(Map.MapData.Player.Inventory);
- InventoryMenu.ItemSelected += OnItemActivate;
- InventoryMenu.ItemDrop += OnItemDrop;
+ inventoryMenu = inventoryScene.Instantiate<InventoryMenu>();
+ map.MapData.Player.AddChild(inventoryMenu);
+ inventoryMenu.Initialize(map.MapData.Player.Inventory);
+ inventoryMenu.ItemSelected += OnItemActivate;
+ inventoryMenu.ItemDrop += OnItemDrop;
}
public override void Exit()
{
- ActivationItem = null;
- DropItem = null;
- InventoryMenu.QueueFree();
+ activationItem = null;
+ dropItem = null;
+ inventoryMenu.QueueFree();
}
public override Action GetAction(Player player)
{
Action action = null;
- if (ActivationItem != null)
+ if (activationItem != null)
{
- action = new ItemAction(player, ActivationItem);
+ action = new ItemAction(player, activationItem);
Close();
}
- if (DropItem != null)
+ if (dropItem != null)
{
- action = new DropAction(player, DropItem);
+ action = new DropAction(player, dropItem);
Close();
}
@@ -65,11 +65,11 @@ public partial class InventoryInputHandler : BaseInputHandler
private void OnItemActivate(ConsumableItem item)
{
- ActivationItem = item;
+ activationItem = item;
}
private void OnItemDrop(ConsumableItem item)
{
- DropItem = item;
+ dropItem = item;
}
} \ No newline at end of file