diff options
Diffstat (limited to 'scripts/InputHandling/GameOverInputHandler.cs')
| -rw-r--r-- | scripts/InputHandling/GameOverInputHandler.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/scripts/InputHandling/GameOverInputHandler.cs b/scripts/InputHandling/GameOverInputHandler.cs new file mode 100644 index 0000000..e11e98a --- /dev/null +++ b/scripts/InputHandling/GameOverInputHandler.cs @@ -0,0 +1,16 @@ +using TheLegendOfGustav.Entities.Actions; +using TheLegendOfGustav.Entities.Actors; + +namespace TheLegendOfGustav.InputHandling; + +/// <summary> +/// Esquema de controles para quando o jogador está morto. +/// </summary> +public partial class GameOverInputHandler : BaseInputHandler +{ + // Por enquanto não tem nada. + public override Action GetAction(Player player) + { + return null; + } +}
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