diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-09 19:09:34 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-09 19:09:34 -0300 |
| commit | c6bbb834f7758027c0df338f1520f34fad3befea (patch) | |
| tree | 1818cd23c24be16fbe19b16dd0a510874d440d83 /scripts/InputHandling/GameOverInputHandler.cs | |
| parent | f1b51bed52ffbd90b5b7cc8dcfc6f0484bbbeb3c (diff) | |
Organização
Diffstat (limited to 'scripts/InputHandling/GameOverInputHandler.cs')
| -rw-r--r-- | scripts/InputHandling/GameOverInputHandler.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/scripts/InputHandling/GameOverInputHandler.cs b/scripts/InputHandling/GameOverInputHandler.cs new file mode 100644 index 0000000..e11e98a --- /dev/null +++ b/scripts/InputHandling/GameOverInputHandler.cs @@ -0,0 +1,16 @@ +using TheLegendOfGustav.Entities.Actions; +using TheLegendOfGustav.Entities.Actors; + +namespace TheLegendOfGustav.InputHandling; + +/// <summary> +/// Esquema de controles para quando o jogador está morto. +/// </summary> +public partial class GameOverInputHandler : BaseInputHandler +{ + // Por enquanto não tem nada. + public override Action GetAction(Player player) + { + return null; + } +}
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