summaryrefslogtreecommitdiff
path: root/scripts/InputHandling/GameOverInputHandler.cs
diff options
context:
space:
mode:
authorMatheus <matheus.guedes.mg.m@gmail.com>2025-09-09 19:09:34 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-09-09 19:09:34 -0300
commitc6bbb834f7758027c0df338f1520f34fad3befea (patch)
tree1818cd23c24be16fbe19b16dd0a510874d440d83 /scripts/InputHandling/GameOverInputHandler.cs
parentf1b51bed52ffbd90b5b7cc8dcfc6f0484bbbeb3c (diff)
Organização
Diffstat (limited to 'scripts/InputHandling/GameOverInputHandler.cs')
-rw-r--r--scripts/InputHandling/GameOverInputHandler.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/scripts/InputHandling/GameOverInputHandler.cs b/scripts/InputHandling/GameOverInputHandler.cs
new file mode 100644
index 0000000..e11e98a
--- /dev/null
+++ b/scripts/InputHandling/GameOverInputHandler.cs
@@ -0,0 +1,16 @@
+using TheLegendOfGustav.Entities.Actions;
+using TheLegendOfGustav.Entities.Actors;
+
+namespace TheLegendOfGustav.InputHandling;
+
+/// <summary>
+/// Esquema de controles para quando o jogador está morto.
+/// </summary>
+public partial class GameOverInputHandler : BaseInputHandler
+{
+ // Por enquanto não tem nada.
+ public override Action GetAction(Player player)
+ {
+ return null;
+ }
+} \ No newline at end of file