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-rw-r--r--scripts/InputHandler.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/scripts/InputHandler.cs b/scripts/InputHandler.cs
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+++ b/scripts/InputHandler.cs
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+using Godot;
+using System;
+
+public partial class InputHandler : Node {
+ public Action GetAction() {
+ Action action = null;
+
+ if (Input.IsActionJustPressed("walk-up")) {
+ action = new MovementAction(Vector2I.Up);
+ } else if (Input.IsActionJustPressed("walk-down")) {
+ action = new MovementAction(Vector2I.Down);
+ } else if (Input.IsActionJustPressed("walk-left")) {
+ action = new MovementAction(Vector2I.Left);
+ } else if (Input.IsActionJustPressed("walk-right")) {
+ action = new MovementAction(Vector2I.Right);
+ } else if (Input.IsActionJustPressed("skip-turn")) {
+ action = new MovementAction(Vector2I.Zero);
+ }
+
+ return action;
+ }
+}