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-rw-r--r--scripts/Game.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/scripts/Game.cs b/scripts/Game.cs
index 47102c1..e55b937 100644
--- a/scripts/Game.cs
+++ b/scripts/Game.cs
@@ -46,7 +46,7 @@ public partial class Game : Node
SignalBus.Instance.EscapeRequested += escapeLambda;
}
- public void NewGame()
+ public void NewGame(string name)
{
map = GetNode<Map.Map>("Map");
@@ -55,6 +55,10 @@ public partial class Game : Node
// O jogador é criado pelo jogo.
Player player = new Player(Vector2I.Zero, null, playerDefinition);
+ if (name != "")
+ {
+ player.DisplayName = name;
+ }
Camera2D camera = GetNode<Camera2D>("Camera2D");
RemoveChild(camera);
player.HealthChanged += (int hp, int maxHp) => hud.OnHealthChanged(hp, maxHp);