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-rw-r--r--scripts/Entities/Items/ItemEntity.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/scripts/Entities/Items/ItemEntity.cs b/scripts/Entities/Items/ItemEntity.cs
new file mode 100644
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+++ b/scripts/Entities/Items/ItemEntity.cs
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+using Godot;
+using TheLegendOfGustav.Entities;
+using TheLegendOfGustav.Map;
+
+namespace TheLegendOfGustav.Entities.Items;
+
+public partial class ItemEntity : Entity
+{
+ public Item Item { get; private set; }
+
+ public ItemEntity(Vector2I initialPosition, MapData map, Item item) : base(initialPosition, map)
+ {
+ Item = item;
+ // Eu quero muito reescrever o jogo do zero, mas não tenho tempo :(
+ EntityDefinition sad = new()
+ {
+ blocksMovement = true,
+ name = item.Definition.DisplayName,
+ texture = item.Definition.Icon,
+ Type = EntityType.ITEM,
+ };
+
+ SetDefinition(sad);
+ }
+} \ No newline at end of file