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-rw-r--r--scripts/DungeonLevel.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/scripts/DungeonLevel.cs b/scripts/DungeonLevel.cs
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+++ b/scripts/DungeonLevel.cs
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+using Godot;
+using System;
+
+public partial class DungeonLevel : Node2D {
+ TurnManager turnManager;
+
+ public override void _Ready() {
+ base._Ready();
+
+ turnManager = GetNode<TurnManager>("TurnManager");
+
+ turnManager.Tick();
+ }
+
+ public void OnTurnEnd() {
+ turnManager.Tick();
+ }
+}