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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-30 23:21:20 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-30 23:21:20 -0300
commit50ba75c55e9e7a483c8a98a9e3f88214678a5244 (patch)
tree1d075999afd5449c13e2ee7a4d9238ba77257aea /scripts/input/GameOverInputHandler.cs
parent178f9e3363f1b0bb2a04ef53ae98b689a13570f3 (diff)
Múltiplas formas de input
Diffstat (limited to 'scripts/input/GameOverInputHandler.cs')
-rw-r--r--scripts/input/GameOverInputHandler.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/scripts/input/GameOverInputHandler.cs b/scripts/input/GameOverInputHandler.cs
new file mode 100644
index 0000000..5e41daf
--- /dev/null
+++ b/scripts/input/GameOverInputHandler.cs
@@ -0,0 +1,13 @@
+using Godot;
+
+/// <summary>
+/// Esquema de controles para quando o jogador está morto.
+/// </summary>
+public partial class GameOverInputHandler : BaseInputHandler {
+
+ // Por enquanto não tem nada.
+ public override Action GetAction(Player player)
+ {
+ return null;
+ }
+} \ No newline at end of file