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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-09-04 16:58:58 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-09-04 16:58:58 -0300
commit6f2c2edd52171a4df7f35de695c9b2e7801d3e5f (patch)
tree509002136987182309a934623b19d19393e306e3 /scripts/entities/actors/Enemy.cs
parent9953c9a5818baa392a48a4d18339c73f3b7a814e (diff)
Preparação para itens
Diffstat (limited to 'scripts/entities/actors/Enemy.cs')
-rw-r--r--scripts/entities/actors/Enemy.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/scripts/entities/actors/Enemy.cs b/scripts/entities/actors/Enemy.cs
index 19bcd2c..9c06417 100644
--- a/scripts/entities/actors/Enemy.cs
+++ b/scripts/entities/actors/Enemy.cs
@@ -16,13 +16,15 @@ public enum AIType
/// </summary>
public partial class Enemy : Actor
{
+ private EnemyDefinition definition;
/// <summary>
- /// A alma do ator. Gera ações que são executadas todo turno.
- /// </summary>
+ /// A alma do ator. Gera ações que são executadas todo turno.
+ /// </summary>
public BaseAI Soul { get; private set; }
public Enemy(Vector2I initialPosition, MapData map, EnemyDefinition definition) : base(initialPosition, map, definition)
{
+ this.definition = definition;
SetDefinition(definition);
}