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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-26 22:59:57 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-26 22:59:57 -0300
commit6c7e2ac133986efa57b43df52a5498c6f7efcf75 (patch)
tree8404bfd3415a8dfcf7073191cbfdf58cc7c905ed /scripts/actors/Enemy.cs
parenta3103718796a472da76838bf6fd72ba5d8409d79 (diff)
AI
Diffstat (limited to 'scripts/actors/Enemy.cs')
-rw-r--r--scripts/actors/Enemy.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/scripts/actors/Enemy.cs b/scripts/actors/Enemy.cs
new file mode 100644
index 0000000..6c111b1
--- /dev/null
+++ b/scripts/actors/Enemy.cs
@@ -0,0 +1,34 @@
+using Godot;
+using System;
+
+public enum AIType
+{
+ None,
+ DefaultHostile
+};
+
+public partial class Enemy : Actor
+{
+ public BaseAI Soul { get; private set; }
+
+ public bool IsAlive { get => Soul != null; }
+
+ public Enemy(Vector2I initialPosition, MapData map, EnemyDefinition definition) : base(initialPosition, map, definition)
+ {
+ SetDefinition(definition);
+ }
+
+ public void SetDefinition(EnemyDefinition definition)
+ {
+ base.SetDefinition(definition);
+
+ switch(definition.AI) {
+ case AIType.None:
+ break;
+ case AIType.DefaultHostile:
+ Soul = new HostileEnemyAI();
+ AddChild(Soul);
+ break;
+ }
+ }
+}