diff options
| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-18 18:43:54 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-08-18 18:43:54 -0300 |
| commit | 723e66a82606ee78ca4156a0c0a850185b4c0369 (patch) | |
| tree | 1aafa29e16a462f812b804e2f3419387ba07b2f2 /scripts/actors/Actor.cs | |
| parent | c9057bbd88f14a4e0e572c16452c1ab9baebfe2a (diff) | |
IT'S OVER
Diffstat (limited to 'scripts/actors/Actor.cs')
| -rw-r--r-- | scripts/actors/Actor.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs index 7e9ab04..a759fef 100644 --- a/scripts/actors/Actor.cs +++ b/scripts/actors/Actor.cs @@ -5,11 +5,11 @@ public abstract partial class Actor : Sprite2D { private ActorDefinition definition; private Vector2I gridPosition = Vector2I.Zero; - public DungeonLevel Map { get; private set; } + public MapData Map_Data { get; private set; } - public Actor(Vector2I initialPosition, DungeonLevel map, ActorDefinition definition) { + public Actor(Vector2I initialPosition, MapData map, ActorDefinition definition) { GridPosition = initialPosition; - Map = map; + Map_Data = map; this.definition = definition; Texture = definition.texture; Centered = false; |
