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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-18 18:43:54 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-18 18:43:54 -0300
commit723e66a82606ee78ca4156a0c0a850185b4c0369 (patch)
tree1aafa29e16a462f812b804e2f3419387ba07b2f2 /scripts/actors/Actor.cs
parentc9057bbd88f14a4e0e572c16452c1ab9baebfe2a (diff)
IT'S OVER
Diffstat (limited to 'scripts/actors/Actor.cs')
-rw-r--r--scripts/actors/Actor.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/actors/Actor.cs b/scripts/actors/Actor.cs
index 7e9ab04..a759fef 100644
--- a/scripts/actors/Actor.cs
+++ b/scripts/actors/Actor.cs
@@ -5,11 +5,11 @@ public abstract partial class Actor : Sprite2D
{
private ActorDefinition definition;
private Vector2I gridPosition = Vector2I.Zero;
- public DungeonLevel Map { get; private set; }
+ public MapData Map_Data { get; private set; }
- public Actor(Vector2I initialPosition, DungeonLevel map, ActorDefinition definition) {
+ public Actor(Vector2I initialPosition, MapData map, ActorDefinition definition) {
GridPosition = initialPosition;
- Map = map;
+ Map_Data = map;
this.definition = definition;
Texture = definition.texture;
Centered = false;