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authorMatheus <matheus.guedes.mg.m@gmail.com>2025-08-26 22:59:57 -0300
committerMatheus <matheus.guedes.mg.m@gmail.com>2025-08-26 22:59:57 -0300
commit6c7e2ac133986efa57b43df52a5498c6f7efcf75 (patch)
tree8404bfd3415a8dfcf7073191cbfdf58cc7c905ed /scripts/actors/AI/HostileEnemyAI.cs
parenta3103718796a472da76838bf6fd72ba5d8409d79 (diff)
AI
Diffstat (limited to 'scripts/actors/AI/HostileEnemyAI.cs')
-rw-r--r--scripts/actors/AI/HostileEnemyAI.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/scripts/actors/AI/HostileEnemyAI.cs b/scripts/actors/AI/HostileEnemyAI.cs
new file mode 100644
index 0000000..061295f
--- /dev/null
+++ b/scripts/actors/AI/HostileEnemyAI.cs
@@ -0,0 +1,38 @@
+using Godot;
+
+public partial class HostileEnemyAI : BaseAI
+{
+ private Godot.Collections.Array<Vector2> path = [];
+
+ public override void Perform()
+ {
+ Player target = body.Map_Data.Player;
+ Vector2I offset = target.GridPosition - body.GridPosition;
+ int distance = int.Max(int.Abs(offset.X), int.Abs(offset.Y));
+
+ Action action;
+
+ if (body.Map_Data.GetTile(body.GridPosition).IsInView) {
+ if (distance <= 1) {
+ action = new MeleeAction(body, offset);
+ action.Perform();
+ return;
+ }
+ path = GetPathTo(target.GridPosition);
+ GD.Print($"Arno Breker: {path}");
+ path.RemoveAt(0);
+ }
+
+ if (path.Count > 0) {
+ Vector2I destination = (Vector2I) path[0];
+ GD.Print(destination);
+ if (body.Map_Data.GetBlockingActorAtPosition(destination) != null) {
+ return;
+ }
+
+ action = new MovementAction(body, destination - body.GridPosition);
+ action.Perform();
+ path.RemoveAt(0);
+ }
+ }
+} \ No newline at end of file