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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 17:50:25 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-09-01 17:50:25 -0300 |
| commit | 0456e7cd82b232a38fd9b6e008be7d49b2f9e90f (patch) | |
| tree | ea2285eaca0d68c269d07212bc6a1e3688b9aef8 /scripts/Time/TurnManager.cs | |
| parent | d7d2454d5ccc1e0acb47cb679c7550e74c4e1916 (diff) | |
Logs
Diffstat (limited to 'scripts/Time/TurnManager.cs')
| -rw-r--r-- | scripts/Time/TurnManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/Time/TurnManager.cs b/scripts/Time/TurnManager.cs index 0c2981c..af721ee 100644 --- a/scripts/Time/TurnManager.cs +++ b/scripts/Time/TurnManager.cs @@ -51,7 +51,7 @@ public partial class TurnManager : RefCounted } // Primeiro executamos a ação do jogador, se ele puder. - if (Player.Energy > 0) { + if (playerActionQueue.Count > 0 && Player.Energy > 0) { Action action = playerActionQueue[0]; playerActionQueue.RemoveAt(0); |
