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| author | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-30 17:31:00 -0300 |
|---|---|---|
| committer | Matheus <matheus.guedes.mg.m@gmail.com> | 2025-10-30 17:31:06 -0300 |
| commit | d6fc2026917d55fa12713e3d00004ec461cc5971 (patch) | |
| tree | 54fc79f9f8a217b2477721e21875e74c1736564e /scripts/Map/Tile.cs | |
| parent | e40bc38dcc17ebeb40722bedb94a6459e47b9aeb (diff) | |
vários andares
Diffstat (limited to 'scripts/Map/Tile.cs')
| -rw-r--r-- | scripts/Map/Tile.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scripts/Map/Tile.cs b/scripts/Map/Tile.cs index 6790f3e..03039e0 100644 --- a/scripts/Map/Tile.cs +++ b/scripts/Map/Tile.cs @@ -8,7 +8,8 @@ namespace TheLegendOfGustav.Map; public enum TileType { WALL, - FLOOR + FLOOR, + DOWN_STAIRS } /// <summary> @@ -22,7 +23,8 @@ public partial class Tile : Sprite2D, ISaveable private static readonly Godot.Collections.Dictionary<TileType, TileDefinition> Types = new() { {TileType.WALL, GD.Load<TileDefinition>("res://assets/definitions/tiles/wall.tres")}, - {TileType.FLOOR, GD.Load<TileDefinition>("res://assets/definitions/tiles/floor.tres")} + {TileType.FLOOR, GD.Load<TileDefinition>("res://assets/definitions/tiles/floor.tres")}, + {TileType.DOWN_STAIRS, GD.Load<TileDefinition>("res://assets/definitions/tiles/downstairs.tres")} }; TileType key; |
